I enjoy game design, both theory and practical outputs.
I list all kinds of books here that relate to game design - but also some of their outputs, as published in book form. This latter category is mostly role-playing games.
Created by Jens Finkhäuser
I enjoy game design, both theory and practical outputs.
I list all kinds of books here that relate to game design - but also some of their outputs, as published in book form. This latter category is mostly role-playing games.
Designing Virtual Worlds by Richard Bartle, Richard A. Bartle
Designing Virtual Worlds is the most comprehensive treatment of virtual world design to-date from one of the true pioneers and …
Core Rulebook by Andy Collins, Bill Slavicsek, Michael A. Stackpole, and 1 other (Star Wars Roleplaying Game)
Fate: core system by Leonard Balsera
"Fate Core is the latest evolution of the Fate roleplaying game system from Evil Hat Productions. We've streamlined and clarified …
Fate: core system by Leonard Balsera
"Fate Core is the latest evolution of the Fate roleplaying game system from Evil Hat Productions. We've streamlined and clarified …